I made a simple program for playing Go locally or over the internet. Wanted to share it here, and see how it measures up to the aims of Reactionary Software. It supports playing games locally (both players using one computer) and over the internet via player-hosted servers.
It is made using Godot 3 game engine, mostly using their GDScript language. Though I am using a custom version of the engine with some minor modifications, those were written in C++. Source code is not available for now.
Links:
Both pages feature a preview video.